package sprite;


/**
 *
 * @author Lenovo
 */
public class Runner {

    public float x;
    public float y;
    public float vy;
    public float vx;
    public int Onair = 0;

    public void set(float _x, float _y, float _vy) {
        x = _x;
        y = _y;
        vy = _vy;
        vx = 0.0F;
        Onair = 0;
    }
}